Wednesday, April 20, 2011

Games I'd like to run...

My current game is going to die. *blam* I'm working nights. *blam blam* My shifts are 12 hours long. *kick* I work 7 or more nights in a row. *stab* My off nights aren't on game day. *stabity stab* Oh, this will be going on for two months. *bury*

My game is buried alive, I'll exhume the damn thing when I get the chance...but it is as good as dead. So now I can fantasize about what I will run next...



Dogs in the Vineyard: Recently, I found out I am strong Mormon roots on my Mother's side. This fact alone re-sparked my interest in DitV. I would love to run a western with no gonzo elements, also Town Creation would force me to really delve into prep, which is something I avoid doing. 


Poison'd: Its a D. Vincent Baker lovefest! Actually, I would love to see what happens with a full crew of dirty pirates, with players who are more than willing to go that far. Besides I get the chance to be Satan!


Sorcerer: I've ran Sorcerer once, it was a really interesting experience. I played with a bunch of lazy fuckers, who hate making decisions.* Forcing them to do so, really scared the fuck out of them. By far the most effective horror game I ever ran. However, I would love to run Sorcerer from a more interpersonal level (I've ordered Sex & Sorcerer) and really get some good bangs going. 
*I'm not refering to the Sword & Sorcerer game I ran. That was a fucking disaster. 


Summation: Interestingly, each of these games would force me to work on certain GM skills I lack. Yes, I can improvise like a mother fucker, but can I hit upon emotional situations. My issue is this. I see mechanics as the pure source of adversity, instead of creating tense story situations. Where a choice will lead to different outcomes, which will then lead to the use of mechanics. I see mechanics as the means to the end. Oh, you've made a choice! Bam! I'll make it SUPER HARD! Little to no color, players end up feeling like I'm out to screw them over. [This comes from my hardcore Hackmaster background, and my rejection of all things illusionist.]


Anyway, I will not have time to write anything for a long while. (Hell, I'm not editing this post. I don't got time too.) So game with savagery!





No comments:

Post a Comment